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	<title>Comments for X-Hub</title>
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	<link>http://xhub.xini.me.uk</link>
	<description>Rythmatic, systematic, world control. Magnetic, genetic, dement your soul.</description>
	<lastBuildDate>Mon, 09 Aug 2010 22:14:25 +0000</lastBuildDate>
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		<title>Comment on Time for a new theme&#8230; by Xander</title>
		<link>http://xhub.xini.me.uk/time-for-a-new-theme/comment-page-1/#comment-226</link>
		<dc:creator>Xander</dc:creator>
		<pubDate>Mon, 09 Aug 2010 22:14:25 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/time-for-a-new-theme/#comment-226</guid>
		<description>Got bored trying to fix the new theme.

Anyhow I kinda like this one. Less... distractions...</description>
		<content:encoded><![CDATA[<p>Got bored trying to fix the new theme.</p>
<p>Anyhow I kinda like this one. Less&#8230; distractions&#8230;</p>
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		<title>Comment on Say &#8220;Here Sir&#8221; when I call your name&#8230; by Xander</title>
		<link>http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/comment-page-1/#comment-225</link>
		<dc:creator>Xander</dc:creator>
		<pubDate>Fri, 09 Jul 2010 10:17:28 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/#comment-225</guid>
		<description>It&#039;s working fine :P</description>
		<content:encoded><![CDATA[<p>It&#8217;s working fine <img src='http://xhub.xini.me.uk/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
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		<title>Comment on Say &#8220;Here Sir&#8221; when I call your name&#8230; by sciencefan</title>
		<link>http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/comment-page-1/#comment-224</link>
		<dc:creator>sciencefan</dc:creator>
		<pubDate>Thu, 08 Jul 2010 23:30:53 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/#comment-224</guid>
		<description>So...? How&#039;d it work?</description>
		<content:encoded><![CDATA[<p>So&#8230;? How&#8217;d it work?</p>
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		<title>Comment on Say &#8220;Here Sir&#8221; when I call your name&#8230; by Xander</title>
		<link>http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/comment-page-1/#comment-223</link>
		<dc:creator>Xander</dc:creator>
		<pubDate>Wed, 07 Jul 2010 11:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/#comment-223</guid>
		<description>The cheek!!</description>
		<content:encoded><![CDATA[<p>The cheek!!</p>
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	<item>
		<title>Comment on Say &#8220;Here Sir&#8221; when I call your name&#8230; by sciencefan</title>
		<link>http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/comment-page-1/#comment-222</link>
		<dc:creator>sciencefan</dc:creator>
		<pubDate>Wed, 07 Jul 2010 09:54:45 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/say-here-sir-when-i-call-your-name/#comment-222</guid>
		<description>Cool! Let us know if it&#039;s still working tomorrow! ;-)</description>
		<content:encoded><![CDATA[<p>Cool! Let us know if it&#8217;s still working tomorrow! <img src='http://xhub.xini.me.uk/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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		<title>Comment on Temporal issues by sciencefan</title>
		<link>http://xhub.xini.me.uk/temporal-issues/comment-page-1/#comment-221</link>
		<dc:creator>sciencefan</dc:creator>
		<pubDate>Wed, 30 Jun 2010 23:45:55 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/?p=335#comment-221</guid>
		<description>So it&#039;s not a video game at all? I don&#039;t think I realized that before. 

I think there&#039;s always some people who want to take short-cuts. Look at Monopoly. People make up all kinds of &quot;rules&quot; to make the game go faster. Like putting your fine money in the middle and collecting the &quot;kitty&quot; when you land on Free Parking... that&#039;s not in the &quot;real&quot; rules. 

I still understand the frustration, though.</description>
		<content:encoded><![CDATA[<p>So it&#8217;s not a video game at all? I don&#8217;t think I realized that before. </p>
<p>I think there&#8217;s always some people who want to take short-cuts. Look at Monopoly. People make up all kinds of &#8220;rules&#8221; to make the game go faster. Like putting your fine money in the middle and collecting the &#8220;kitty&#8221; when you land on Free Parking&#8230; that&#8217;s not in the &#8220;real&#8221; rules. </p>
<p>I still understand the frustration, though.</p>
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		<title>Comment on Temporal issues by sciencefan</title>
		<link>http://xhub.xini.me.uk/temporal-issues/comment-page-1/#comment-220</link>
		<dc:creator>sciencefan</dc:creator>
		<pubDate>Wed, 30 Jun 2010 21:52:14 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/?p=335#comment-220</guid>
		<description>Ah... you&#039;re right. I was unaware of games with such a huge amount of rules. And I agree... it WOULD be frustrating to invest all that time, thought and planning into it only to have it be useless or ignored.</description>
		<content:encoded><![CDATA[<p>Ah&#8230; you&#8217;re right. I was unaware of games with such a huge amount of rules. And I agree&#8230; it WOULD be frustrating to invest all that time, thought and planning into it only to have it be useless or ignored.</p>
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		<title>Comment on Temporal issues by Xander</title>
		<link>http://xhub.xini.me.uk/temporal-issues/comment-page-1/#comment-219</link>
		<dc:creator>Xander</dc:creator>
		<pubDate>Tue, 29 Jun 2010 23:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/?p=335#comment-219</guid>
		<description>A roleplay video game... yes I take your point. The audience is most often comprised of teens and young adults. However, my main thrust is aimed at their parent game, the book and dice based roleplay games which have existed since before my birth.

You would have thought that if people are taking the time to learn the contents of a rule book which can exceed several hundred pages (just the &quot;basic&quot; rules this is) would take more time over their adventures...

It&#039;s just something that irks me as someone who spends a good week or so developing a character and trying to ensure that it makes sense and works within the campaign environment only to find that half the people (usually including the DM [the one who runs the game]) are ignoring the larger part of what I&#039;ve been studying cause &quot;it&#039;s easier&quot;.

Grrrr...

[Note, taking that you&#039;re not familiar with roleplay games as a whole, have a wiki search for Dungeons &amp; Dragons if the mood takes you. I doubt I could do appropriate justice to describing the medium of roleplaying games.]</description>
		<content:encoded><![CDATA[<p>A roleplay video game&#8230; yes I take your point. The audience is most often comprised of teens and young adults. However, my main thrust is aimed at their parent game, the book and dice based roleplay games which have existed since before my birth.</p>
<p>You would have thought that if people are taking the time to learn the contents of a rule book which can exceed several hundred pages (just the &#8220;basic&#8221; rules this is) would take more time over their adventures&#8230;</p>
<p>It&#8217;s just something that irks me as someone who spends a good week or so developing a character and trying to ensure that it makes sense and works within the campaign environment only to find that half the people (usually including the DM [the one who runs the game]) are ignoring the larger part of what I&#8217;ve been studying cause &#8220;it&#8217;s easier&#8221;.</p>
<p>Grrrr&#8230;</p>
<p>[Note, taking that you're not familiar with roleplay games as a whole, have a wiki search for Dungeons &amp; Dragons if the mood takes you. I doubt I could do appropriate justice to describing the medium of roleplaying games.]</p>
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		<title>Comment on Temporal issues by sciencefan</title>
		<link>http://xhub.xini.me.uk/temporal-issues/comment-page-1/#comment-218</link>
		<dc:creator>sciencefan</dc:creator>
		<pubDate>Tue, 29 Jun 2010 21:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/?p=335#comment-218</guid>
		<description>I think you make a legitimate point. Can you imagine the excellent quality of a roleplay game if Steven Spielberg were the writer of it?! His attention to the smallest detail would make the kind of game you are asking for.

 But I think that writing a GREAT video game is just as difficult as writing a GREAT book, or song, or play or movie. And then you take the different ages of the audience into account... It must be tough to write the &quot;perfect&quot; game.

For some kids, &quot;beating the game&quot; is the only point to playing, and so if it takes &quot;too long&quot; for this crop of impatient young people to make strides toward beating the game, they call it &quot;too slow&quot; and &quot;boring&quot;.

And how much medieval accuracy is enough for a video game? How much research does one put into it? I think it would depend on the age of the audience.

Yes, it seems to me that writing a roleplay video game that pleases everybody must be a gargantuan task.</description>
		<content:encoded><![CDATA[<p>I think you make a legitimate point. Can you imagine the excellent quality of a roleplay game if Steven Spielberg were the writer of it?! His attention to the smallest detail would make the kind of game you are asking for.</p>
<p> But I think that writing a GREAT video game is just as difficult as writing a GREAT book, or song, or play or movie. And then you take the different ages of the audience into account&#8230; It must be tough to write the &#8220;perfect&#8221; game.</p>
<p>For some kids, &#8220;beating the game&#8221; is the only point to playing, and so if it takes &#8220;too long&#8221; for this crop of impatient young people to make strides toward beating the game, they call it &#8220;too slow&#8221; and &#8220;boring&#8221;.</p>
<p>And how much medieval accuracy is enough for a video game? How much research does one put into it? I think it would depend on the age of the audience.</p>
<p>Yes, it seems to me that writing a roleplay video game that pleases everybody must be a gargantuan task.</p>
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		<title>Comment on Quotes updated by sciencefan</title>
		<link>http://xhub.xini.me.uk/quotes-updated/comment-page-1/#comment-217</link>
		<dc:creator>sciencefan</dc:creator>
		<pubDate>Sun, 20 Jun 2010 18:49:08 +0000</pubDate>
		<guid isPermaLink="false">http://xhub.xini.me.uk/?p=323#comment-217</guid>
		<description>I like that quote. It’s quite profound and very full of potential things to comment on. I was just thinking about the big picture of it though… that I think it’s important to shine our light in the world. I consider myself “lucky” that I’ve always been the kind of person who was interested in seeking and knowing God… even from the time I was very young. And now that I know God personally, my life is that much more fulfilling to me. It’s my way of being “whole”. Even when my life was devastated by my husband’s death, yes, it was a blow, and yes it took some time to recover, but I think I’ve regained my equilibrium - for the most part - and I can say that I feel whole. And I’m glad to be able to say that, because I’ve had a lousy life, and it’s about time I feel whole, for a change!


I liked the word picture in the quote about the intensity of the search sort of dictates the intensity of the “find”. I think that’s very true. It reminds me of the place in the Bible that says, “You will seek me and find me, when you seek me with all your heart.”  Jeremiah 29:13 ESV


Life is what we make of it… that’s another way of saying it.</description>
		<content:encoded><![CDATA[<p>I like that quote. It’s quite profound and very full of potential things to comment on. I was just thinking about the big picture of it though… that I think it’s important to shine our light in the world. I consider myself “lucky” that I’ve always been the kind of person who was interested in seeking and knowing God… even from the time I was very young. And now that I know God personally, my life is that much more fulfilling to me. It’s my way of being “whole”. Even when my life was devastated by my husband’s death, yes, it was a blow, and yes it took some time to recover, but I think I’ve regained my equilibrium &#8211; for the most part &#8211; and I can say that I feel whole. And I’m glad to be able to say that, because I’ve had a lousy life, and it’s about time I feel whole, for a change!</p>
<p>I liked the word picture in the quote about the intensity of the search sort of dictates the intensity of the “find”. I think that’s very true. It reminds me of the place in the Bible that says, “You will seek me and find me, when you seek me with all your heart.”  Jeremiah 29:13 ESV</p>
<p>Life is what we make of it… that’s another way of saying it.</p>
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